TAG | Education
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Blog round-up 10
0 Comments | Posted by Freddie in Blogging, Culture, Debate, Education, Mobile, Personalised learning
We’re into double figures…
Online population rises by 2m users in past year: Numbers boosted by over 50s, particularly men, and women of all age groups. http://www.nma.co.uk/news/online-population-rises-by-2m-users-in-past-year/3015239.article
PSL reveals the latest theory and practice in partnering in education: Discussion on the need for partnerships in education in a time of public sector cuts. http://www.trainingpressreleases.com/newsstory.asp?NewsID=5524
Research shows iPhone users download twice as many paid apps as Android users: article looks at why Android users are less willing to pay for apps. http://www.businessinsider.com/chart-of-the-day-apps-iphone-ipod-android-2010-6
The Great Outdoors: article about using ICT and technology for schools outdoors. http://technostories.wordpress.com/2010/06/21/the-great-outdoors/
Google to challenge Facebook with new social networking service ‘Google Me’: rumours about Google Me came from a now-deleted tweet. http://www.independent.co.uk/life-style/gadgets-and-tech/news/google-to-challenge-facebook-with-new-social-networking-service-lsquogoogle-mersquo-2014621.html
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Blog round-up 4
1 Comment | Posted by Freddie in Blogging, Charities, Culture, Debate, Education, Education Unbound, Gaming, Mobile
More juicy titbits…
Amnesty uses social media to fund protest ad: Amnesty International to raise funds using social media platforms for a protest ad targeted at Shell. http://www.nma.co.uk/news/amnesty-uses-social-media-to-fund-protest-ad/3013243.article
Sibblingz launches multi-platform game: Social multi-device game released to the public.
http://techcrunch.com/2010/05/12/sibblingz-launches-multi-platform-social-game-engine-to-the-masses/
Hootcourse – Take your class conversation online: Classroom application uses social media to create a conversation channel for your courses.
http://hootcourse.com/
Channel 4 targets teens via games consoles: Channel 4 Education is to harness games consoles as a core channel to reach teenagers in the next phase of its multi-million-pound online education strategy. http://www.nma.co.uk/news/channel-4-targets-teens-via-games-consoles/3013310.article
The 21st Century Classroom: An insight into modern teaching by Alfie Kohn.
http://www.openeducation.net/2010/05/03/the-21st-century-classroom-alfie-kohn/
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Blog round-up 3
0 Comments | Posted by Freddie in Blogging, Debate, Education, Mobile, Personalised learning, Publishing
Round (-up) 3. Fight.
- Mobile phones and literacy in rural communities: MILLEE is studying how underprivileged children can acquire language literacy outside the classroom. http://blogs.worldbank.org/edutech/mobile-phones-literacy
- Nearly 5 years later, “@gmail” set for a UK comeback: After compulsory switch to cumbersome “@googlemail” because of a legal dispute, “@gmail” to become available again. http://techcrunch.com/2010/05/03/gmail-uk/
- Mozilla gets it right, moves identity management into Firefox: Mozilla puts its browser in charge of your online logins through a new menu item in the main toolbar. http://www.webmonkey.com/2010/04/mozilla-gets-it-right-moves-identity-management-into-firefox/
- Apple iPad to be handled with care, publishers warned: Publishers warned that publishing opportunities for iPad will come with strings attached. http://www.nma.co.uk/news/apple-ipad-to-be-handled-with-care-publishers-warned/3012923.article
- Assessment using technology: BECTA booklet reveals that few teachers are making use of useful technology which can assess and suggest learning tasks. http://blog.core-ed.net/derek/2010/05/assessment-using-technology.html
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Blog round-up 2
0 Comments | Posted by Freddie in Blogging, Debate, Education, Mobile, Publishing, Usability, User generated, Web 2.0, accessibility
The second instalment…
- Is a new form of digital divide emerging?: What is the relationship between technology use and educational performance in science?
- http://andysblackhole.blogspot.com/2010/04/interested-in-biggger-picture-take-look.html
- Be the search engine: Geocaching adds an additional physical element to location-based social networking sites like Foursquare and Gowalla.
- http://jwtto.wordpress.com/2010/04/22/be-the-search-engine/
- ePublish yourself: Not-for-profit website ePad Bud – the YouTube of children’s ebooks – is hugely motivating in the classroom.
- http://ilearntechnology.com/?p=2319
- Spotify takes aim at iTunes, befriends Facebook: Spotify upgraded its service by integrating social features to let users connect with friends and share music.
- http://www.wired.com/epicenter/2010/04/spotify-takes-aim-at-itunes-befriends-facebook/
- 100-year-old with impaired vision discovers the iPad: The intuitive way in which the iPad works seems to open doors to the elderly.
- http://edu.blogs.com/edublogs/2010/04/100-year-old-with-impaired-vision-discovers-the-ipad.html
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Chatroulette: What’s it good for?
0 Comments | Posted by Freddie in Blogging, Culture, Debate, Education, User generated, augmented reality
Even the most casual visitor to the blogosphere will by now have read about Chatroulette, the website which indiscriminately matches strangers with each other and allows them to conduct webcam-assisted conversations. Disconcertingly for anyone writing about Chatroulette, there is no consensus on its relationship with capitalisation and spacing (Chat Roulette? ChatRoulette? Chatroulette? I’ve gone with the latter (obviously)). Created and run by Andrey Ternovskiy, a 17-year-old Russian student from Moscow, the site was estimated to have had 30 million unique users worldwide in February.
Most of the media coverage of Chatroulette – and there has been a lot of media coverage – seems to have focused on what one blogger calls “the masturbatory aspect of Internet expressiveness”. And, sure enough, a cursory visit to the site can be an unsettling experience for those among us whose idea of entertainment is anything other than watching the graphic onanism of a faceless 19-year-old from Wisconsin.

But others have been using the site more creatively. A number of Chatroulette-based games have become popular – while Merton the improv pianist has become, in his own slightly arrogant words, “a cultural phenomenon”. Meanwhile the imaginatively-named Cat Man has used augmented reality to good effect (as one chat partner says, “IT’S VERY NICE”), and one mischievous user has been taking her partner’s video stream, mirroring it back to them and then recording their reaction. Head bopping is the most common response, apparently. Make of that what you will.
The word “random” is bandied around these days with a regularity that if not alarming is certainly irritating, but Chatroulette is a rare worthy recipient of the adjective. And this randomness is the site’s greatest asset and its greatest flaw. The ease with which users can switch from partner to partner and instantly connect to people on the other side of the world is what makes the site appealing. But it also makes it unsafe for children and faintly pointless for adults.
As Larry Magid has pointed out, Chatroulette – or the idea behind it – has great educational potential. Children can speak to people in Afghanistan about their experiences of the War on Terror – or to women in Iran about life there. Israelis can speak to Palestinians. Creatives experimenting with QR codes or iPad software can learn from people in Japan or the US about these technologies. All these things were possible on the web already, of course, but the introduction of a video element brings people closer together – and this is a powerful thing. The draconian authorities in China have yet to ban Chatroulette, so it is providing a rare opportunity for the inhabitants of the world’s most populous nation to speak openly with Westerners directly and in confidence from the comfort of their homes. But as long as the user has no control over their chat partner, such edifying Chatroulette encounters are the exception rather than the rule.

And this leads to the other significant characteristic of Chatroulette conversation: anonymity. If randomness is one pillar of the site, anonymity is the other. There are no logins, no registration process, no name display – and people love it. Nick Bilton believed the success of the site “signals a nascent desire for anonymity online”. I’m not sure Bilton is right to describe this desire for anonymity as nascent – the anonymity provided by online chat rooms has been attracting many users since their 1990s heyday. In this sense, Chatroulette is not the future of the internet, but its past.
Either way, as with its randomness, Chatroulette’s anonymity is a blessing and a curse. The site is unsafe for children and its anonymity means that users tend to behave in ways they might otherwise not – hence the unsavoury scenes from Wisconsin. As Sarita Yardi, a doctoral candidate at the Georgia Institute of Technology who studies the role of technology in teenagers’ lives, puts it, “Right now it’s kind of like an online Lord of the Flies.”
Magid suggests the introduction of channels so users can filter chat partners by things like subject matter, language and region. If these changes were implemented, it would no longer be Chatroulette, of course. If each participant in a game of Russian roulette knew which chamber contained the bullet, and chose whether to load that one or not, it would slightly defy the point. And in some ways, allowing users control over their partners would defy the point of Chatroulette. But the idea and the technology could certainly be used for educational purposes. With logins, channels, moderation and supervision, a video chat site could be a great resource to afford people an insight into the lives of others whom they would never encounter otherwise.
Some safeguards have already been put in place by Chatroulette spin-offs like Chatroulette Map, which ties users to their location. RandomDorm is Chatroulette for US college students, and requires them to log in using a verified college email address. But neither harnesses the educational potential of the medium. Until a site can get the security right and the user numbers up, Chatroulette and its various spin-offs will be like so many things on the web: nothing more than a fun way of wasting time. In the words of Cat Man’s chat buddy, it’s very nice – but that’s about it.
Courtesy of blogefl on flickr.com
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A good BETT: Reflections on this year’s Show
3 Comments | Posted by Freddie in BETT, Blogging, Debate, Education
As the dust settles on this year’s BETT Show, bloggers have been frantically sharing their thoughts on the 2010 instalment of the educational technology behemoth.

It was my first time. I had been given many warnings as to the overwhelming nature of an event which brings together 30,000 people amongst more green and purple than a Teenage Mutant Ninja Turtles convention. But none of the warnings could have prepared me for the sheer scale of BETT.
It was really nice to see mycurriculum.com get a lot of visibility and attention on QCDA’s stand. The website is looking really good now and it was great to see the branding up and demos taking place.

Ray Barker, Director of British Educational Suppliers Association (BESA), the trade association for the educational supply industry, identified two major themes of this year’s BETT in an interview with Teachers TV. Firstly, Mr. Barker said that this year’s show was “very practitioner-led”, with a focus on professional development and training for teachers.
Secondly, he emphasized the importance of “pupil voice, learner voice” and of “the kinds of technologies that young people are using.” Google and YouTube both exhibited for the first time this year, and the Playful Learning area seemed to be a big hit too – at least with the students who were taking part in the gaming. Some bloggers have commented that there may have been too much emphasis on the “playful” and not enough on the “learning” here. The pupils certainly weren’t complaining.

Whatever the value of the games exhibited here, this seems to me to be a worthy shift in attitude (if indeed it is a shift in attitude). The potential for fun on show at BETT – from 3D video to “serious” gaming – is encouraging. Schools have traditionally tended to fear technology, often feeling more inclined to ban new devices than integrate them into the learning experience.
If BETT 2010 does mark, or at least reflect, a greater willingness to blur the boundaries between work and play and to help pupils enjoy learning more, then this can only be a good thing for young people and those children just entering the education system. In fact I rather envy them.
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BETT 2010 Preview
0 Comments | Posted by Freddie in BETT, Blogging, Debate, Education, Events, Gaming, Personalised learning, Publishing
Wednesday 13th January sees this year’s BETT Show roll into town. Housed within London’s cavernous Olympia and playing host to 600 exhibitors and almost 30,000 visitors, BETT is the largest educational technology conference in the world.

Every year BETT gives teachers and those involved in education the opportunity to enhance their knowledge of learning through technology. We will be there, catching up with friends, partners and clients – and investigating some of the new developments at the start of an exciting new decade for ICT in education.
The central theme that seems to be coming out of the build up to BETT 2010 is playfulness. Professor Stephen Heppell will be running a new feature at the expo entitled ‘Playful Learning’ – an interactive area where visitors can immerse themselves in educational gaming at its best and use fun technology to overcome learner engagement issues.
Prof Heppell points out that “survey after survey suggests that our UK schoolchildren may be some of the least happy in Europe” and thinks he has the solution: “Playful learning is great fun and has re-energised classrooms, rekindled school-parent relationships and re-engaged brains.”
Other new features for BETT 2010 include the Future Learning Spaces area, which will give visitors a glimpse of what classrooms could look like in several years’ time, and TeachMeet Takeover – thirty minute slots when vendors hand over their stalls to informal, teacher-led discussions.

BETT 2010 looks set to reflect the trends and developments of the past year. The last twelve months has seen the continued rise of social media, and particularly the explosion of Twitter into the mainstream. There has been a degree of acceptance that these media are valid forms of communication for children and young people, with suggestions that they can improve confidence and literacy.
The prominence of these topics is reflected in the seminar programme at the event. Other significant issues of the past year include augmented reality (AR) and eSafety. The former is represented by Futurelab’s Spark, a mobile exhibition which uses 2D AR markers to enhance pupils’ experience in the classroom. Meanwhile Roar Educate’s Us Online seeks to educate pupils on safety, security and good citizenship in the online world.
The Government’s Home Access scheme is being formally launched at BETT 2010. A trial of the scheme – which will seek to remedy the ‘digital divide’ by providing 270,000 low income homes with computers and internet access – “went like a rocket” according to Becta, the government agency in charge of it. The scheme is exciting news for all those working with ICT in education – but it is likely to cause controversy given the state of the economy as a general election approaches.

We will be helping our good friends at QCDA. Since last year’s event we have been working hard together on mycurriculum.com, a website which allows teachers to connect and collaborate with each other by discussing best practice and sharing resources, activities and examples of pupils’ work. QCDA will be showcasing the site on two of their four ‘pods’ so come and check it out at Stand J30.
See you there!